Unreal Engine: Product Visualization.
(eVideo)
Author
Contributors
Published
Carpenteria, CA linkedin.com, 2018.
Status
Description
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Format
eVideo
Language
English
Notes
General Note
8/31/201812:00:00AM
Participants/Performers
Presenter: Joel Bradley
Description
Learn how to make and manipulate product visualizations using Unreal Engine. Learn about importing geometry, adjusting light settings, creating materials, and building cinematics.
Description
Visualizing products before building provides the opportunity to design, iterate, and sell without the cost and commitment of creating a physical object. In this course Joel Bradley shares best practices and techniques for using Unreal Engine to create and manipulate visualization in real time, so creators and companies can collaborate. First, Joel shows how to import your existing geometry into Unreal. Next, demonstrates lighting setup, including how to work with key lights, rim lights, fill lights, and daylight options. Then, he walks though how to adjust lighting options, addressing the smoothness, quality, and resolution. He also covers how to create interactive materials and how to generate cinematic media of the visualization.
System Details
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Citations
APA Citation, 7th Edition (style guide)
Bradley, J. (2018). Unreal Engine: Product Visualization . linkedin.com.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Bradley, Joel. 2018. Unreal Engine: Product Visualization. linkedin.com.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Bradley, Joel. Unreal Engine: Product Visualization linkedin.com, 2018.
MLA Citation, 9th Edition (style guide)Bradley, Joel. Unreal Engine: Product Visualization linkedin.com, 2018.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
Staff View
Grouped Work ID
6542bace-ab72-6293-9e39-038bc3f7570a-eng
Grouping Information
Grouped Work ID | 6542bace-ab72-6293-9e39-038bc3f7570a-eng |
---|---|
Full title | unreal engine product visualization |
Author | bradley joel |
Grouping Category | movie |
Last Update | 2024-02-28 14:48:40PM |
Last Indexed | 2024-03-27 02:15:35AM |
Book Cover Information
Image Source | sideload |
---|---|
First Loaded | May 28, 2023 |
Last Used | Aug 10, 2023 |
Marc Record
First Detected | Nov 10, 2021 06:46:59 AM |
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Last File Modification Time | Feb 28, 2024 02:50:46 PM |
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