3D Content Creation for Virtual Reality.
(eVideo)

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Published
Carpenteria, CA linkedin.com, 2016.
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Format
eVideo
Language
English

Notes

General Note
7/22/201612:00:00AM
Participants/Performers
Presenter: Craig Barr
Description
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Description
Virtual reality is a booming industry. The technology for consumers and designers just keeps getting better. Learn how to take advantage of the newest advances in VR modeling, texturing, and rendering in this course with 3D artist and expert Craig Barr. Using Maya and Unity, you'll look at how to create assets that are efficient and effective, contributing to an overall more compelling virtual reality experience. If you're new to VR, watch the introductory chapter to get an overview of the terminology, technical considerations for designers (like refresh rate), and the most popular VR hardware, including the Oculus Rift. Craig then dives into modeling, texturing, and rendering, and offers some tips for making more sophisticated content with ambient lighting and effects. Plus, get insights on cutting-edge VR techniques, such as creating content in VR projects with Unreal Engine 4, Tilt Brush, SculptrVR, MakeVR, and more.
System Details
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.

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Citations

APA Citation, 7th Edition (style guide)

Barr, C. (2016). 3D Content Creation for Virtual Reality . linkedin.com.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Barr, Craig. 2016. 3D Content Creation for Virtual Reality. linkedin.com.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Barr, Craig. 3D Content Creation for Virtual Reality linkedin.com, 2016.

MLA Citation, 9th Edition (style guide)

Barr, Craig. 3D Content Creation for Virtual Reality linkedin.com, 2016.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID
6e69cf2f-1db4-a130-b5bd-3518b01bb665-eng
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Grouped Work ID6e69cf2f-1db4-a130-b5bd-3518b01bb665-eng
Full title3d content creation for virtual reality
Authorbarr craig
Grouping Categorymovie
Last Update2024-04-23 13:13:49PM
Last Indexed2024-04-23 13:17:15PM

Book Cover Information

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First LoadedJan 22, 2024
Last UsedApr 16, 2024

Marc Record

First DetectedNov 10, 2021 06:43:43 AM
Last File Modification TimeApr 23, 2024 01:17:15 PM

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