3D Content Creation for Virtual Reality.
(eVideo)
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Format
eVideo
Language
English
Notes
General Note
7/22/201612:00:00AM
Participants/Performers
Presenter: Craig Barr
Description
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Description
Virtual reality is a booming industry. The technology for consumers and designers just keeps getting better. Learn how to take advantage of the newest advances in VR modeling, texturing, and rendering in this course with 3D artist and expert Craig Barr. Using Maya and Unity, you'll look at how to create assets that are efficient and effective, contributing to an overall more compelling virtual reality experience. If you're new to VR, watch the introductory chapter to get an overview of the terminology, technical considerations for designers (like refresh rate), and the most popular VR hardware, including the Oculus Rift. Craig then dives into modeling, texturing, and rendering, and offers some tips for making more sophisticated content with ambient lighting and effects. Plus, get insights on cutting-edge VR techniques, such as creating content in VR projects with Unreal Engine 4, Tilt Brush, SculptrVR, MakeVR, and more.
System Details
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Citations
APA Citation, 7th Edition (style guide)
Barr, C. (2016). 3D Content Creation for Virtual Reality . linkedin.com.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Barr, Craig. 2016. 3D Content Creation for Virtual Reality. linkedin.com.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Barr, Craig. 3D Content Creation for Virtual Reality linkedin.com, 2016.
MLA Citation, 9th Edition (style guide)Barr, Craig. 3D Content Creation for Virtual Reality linkedin.com, 2016.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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Grouped Work ID
6e69cf2f-1db4-a130-b5bd-3518b01bb665-eng
Grouping Information
Grouped Work ID | 6e69cf2f-1db4-a130-b5bd-3518b01bb665-eng |
---|---|
Full title | 3d content creation for virtual reality |
Author | barr craig |
Grouping Category | movie |
Last Update | 2024-04-23 13:13:49PM |
Last Indexed | 2024-04-23 13:17:15PM |
Book Cover Information
Image Source | sideload |
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First Loaded | Jan 22, 2024 |
Last Used | Apr 16, 2024 |
Marc Record
First Detected | Nov 10, 2021 06:43:43 AM |
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Last File Modification Time | Apr 23, 2024 01:17:15 PM |
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